Distributed education
<p>One of the challenges of standard education systems is that they require students to have access to a school and consequently to a teacher. In many contexts, the access to specific schools has a correlation with education output[<a class="litnote tooltip" href="/literature/@furman2020">@furman2020<span class="tooltiptext">Aprender ciencias en las escuelas primarias de América Latina</span></a>], which generates a bias towards urban kids of rich neighborhoods. </p>
<p>If education could be distributed, this means that access to a central location is no longer required, students could have a more level field. <a class="wikilink" href="/digital_distribution_of_educational_content/">Digital distribution of educational content</a> is one possible path (such as Khan Academy) but it is built on the premise of kids working alone. </p>
<p>Another possible path could be through partial <a class="wikilink" href="/gamification_of_education/">gamification of education</a>, forcing kids to interact and build together. This could be achieved with <a class="wikilink" href="/rpg_for_teachinig/">RPG for teachinig</a>, but potentially with many different strategies. </p>
<p>The idea of distributed learning is to use the tools at hand to learn, even if access to a central location is not accessible. For example, kids could learn from other kids, or an adult could follow some standard <em>recipes</em> to guide students towards understanding.</p>
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